ADTs

Developing Shelly Manor game with Unreal Engine 5 and C++. Developed a modular camera system and other gameplay features. Work focused on artificial intelligence.Developed an API written in C / C++ composed by the following ADT: Memory Node, Vector, List, Double Linked List, Movable Head Vector, Circular Vector, Circular List, Circular Double Linked List, Queue, Stack. API severely influenced by the C++ STL.